

For some reason the values don't populate if you buy an item that has infinite stock. Go to a shop that sells items that aren't infinite stock, we'll use schematics as an example. (rightclick on start.cmd, choose "run as admin", wait. Try this build ( CE6.5.1 from SVN + LCL patch): link "test CE6.5.1 from SVN and LCL patch.7z"ĭo the same "raw" test. + if Application.MainFormHandle = Window then +++ lcl/interfaces/win32/win32callback.inc (wersja -2350,6 +2350,11 (Applicationnil) and Application.MainFormOnTaskBar and not Win32WidgetSet.AppMinimizing then lcl/interfaces/win32/win32callback.inc (wersja 52665) Index: lcl/interfaces/win32/win32callback.inc It might be that "multi-monitor problem" covered other problems. More likely LCL do not handle some multi-monitor systems. Result := GetMonitorInfo(Handle, push rbp Posted: Sun 6:01 pm Post DB, yes, I took his logs and analyzed, it crash here, for CE6.4 and CE6.5 and CE6.5.1:įunction TMonitor.GetInfo(out Info: TMonitorInfo): Boolean Tried the space bar to unfreeze its still frozen Ill wait for instructions before I kill the process. IDK what exactly im doing here but the console window did produce an error. Tried to edit the list and the CE builds both froze up. Added a cheat entry with "add address manually" Setup a simple address list with groups So I read this about 1pm and launched everything I have still experienced the issue after registry reset in cmd window copy Wanted to check if akumakuja28 is working in a similar environment. But i do know that after a while of CE running and LUA taking up too much ram when collectgarbage() is ran excessively the Access Violation is almost instant.Īdditional note: I used the installer for 6.5, but I simply extracted 6.5.1.ĭidn't clear registry or any of that other fun stuff. Your right Idk how to make it a produce an error with steps. I dont wish to sound rude here but its happen to many times for it to be completely unrelated. I stated plenty of times I can force it with garbagecollect(). Its still memory related, somewhere along the line CE loses track of where to go. And Over a period Of TIME it would break. Mostly this would pop up when building forms or using timers to check Values.
#Cheat engine 6.5.1 how to use item swap code
Never got an Error by pushing a single LUA code to much. All produce "Access Violation" after waking up. I ran 6 instances of CE.Ĥ instances on the Gaming Rig. I was starting to think this was isolated to me only.
#Cheat engine 6.5.1 how to use item swap series
I haven't been able to pinpoint exactly what series of actions cause this. However, after using CE scans, debug, and Mono features for awhile, it suddenly stops working. I had been able to click Add Address Manually without issue prior to this occurring. The Access Violation message pops up and then the standard CE window begins to show panes from the memory viewer window. I wasn't using Lua, but I was using the Mono features.Īfter scanning for items and debugging code for awhile, I attempt to click the Add Address Manually button. I haven't been able to reproduce it though. I have experienced an Access Violation as well.

Memory in use by Lua every time was about 1 - 2MB. Meanwhile I executed collectgarbage() few times. Progressbardata.pos = (progressbardata.pos + 1 ) % (progressbardata.max+1) If dancingProgressbarsTimer = nil then dancingProgressbarsTimer = createTimer(nil,true) endĭancingProgressbarsTimer.OnTimer = function (t) MyyForm.Caption = pos.'/'.(progressbardata.max) If not myyForm.Visible then myyForm.show() end That way after a while this forces about 2GB: Tested with print('Memory in use by Lua',math.floor(collectgarbage("count")/1024),'MB') Some time ago I was testing progressbar lag (since Win7 progressbars have lag)īelow it is a code which is too fast for garbage collector. Loss of the Title Bar.Īlso when CE's Lua doesnt do a normal release of memory and I execute a collectgarbage() several times I can force all these breaks almost instantly IF CE's memory is pushing over 500mb from LUA code not being removed. Things I have Experienced before is Unable to edit Value or Type in address list with Mouse Click. This one hit on 6.5 but not 6.5.1 "Add Address Manually" created an "Access Violation" All templates except "Cheat Table Framework code"Īnd "Call Ce Lua Function" give "Access Violation".ģ. Double Click or LUA method of doDescriptionChange().Ģ. With a timer for collectgarbage()īoth of these have produced an "Access Violation" after roughly 12 hours of running.ġ. I Have tested some scenarios for "Access Violations". Ok, So after my Rant about collectgarbage() here: Posted: Sun 2:25 am Post subject: Cheat Engine 6.5 & 6.5.1 BUG
